# Render Settings Fixed protocol: - **Level 0:** Whole task space, same env cfg - **Level 1:** Randomize Texture - **Level 2:** Randomize Camera Pose - **Level 3:** Rondomize Material/Lighting Note that each level includes randomizations of the previous levels. For overall Sim2Real, Randomization is applied on: - Task space - Material - Texture - Lighting - Camera pose Setup: Env Wrapper + Asset set